Category Archives: R&D

Copa Bridgestone Libertadores 2013 Draw Presentation Video

I would like to share one of the recent works done for Copa Bridgestone Libertadores 2013 Draw Presentation video. I was responsible for creating entire video. I did Camera mapping, Animation, Lighting, Shading, Rendering, Particles, Simulation and Compositing. Software & … Continue reading

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Showreel June 2012

I had updated the demoreel in june 2012, I thought I would share it now. It features previous works plus some R&D works I did using glu3d gpu. JHJariwala 3D/VFX Demoreel June 2012 from Jignesh Jariwala on Vimeo.

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Classic Beer Foam Test (Glu3d GPU)

Classic Beer Pouring Test (Glu3d GPU Simulation) from Jignesh Jariwala on Vimeo.

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City Flood Test using Glu3d GPU

CityFlood_Glu3dGPUTest from Jignesh Jariwala on Vimeo.

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Cloud Test 2

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Quick Cloud Test with Krakatoa and Frost

Cloud Test from Jignesh Jariwala on Vimeo.

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R&D Whale Splash Test for Undisclosed Project

It is early R&D test for one of the project. My friends Sriram and Ankit did the whale modeling and also created first pass of diffuse texture. I did whale rigging and animation using CAT, water splash simulation done with … Continue reading

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Car Splashing in Muddy/Dirty Water

Here is new simulation done with glu3d gpu. 1.3 millions particles simulated in 2 to 3 hours. Meshing is done using Frost. Rendering is done with iRay in 3ds max 2012. Retiming and CC is done in AE.

Posted in R&D

Shower

Here is the final video of the Shower scene. Shading, Lighting, Rendering and Water Simulation by me. Textured head with morph targets by Sri Ram. Some details : Head modeled in max and sculpted,posed and textured in Mudbox Water was … Continue reading

Posted in R&D

Rain Test (meshed with Frost)

Testing out latest version of GLU Gpu. Rain is simulated with many tiny sources with 1 millions of particles. Simulation time was just within an hour and meshed with Frost. Final video rendered with mentalray and I used “HDR motionblur” … Continue reading

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