Monthly Archives: May 2012

Car Splashing in Muddy/Dirty Water

Here is new simulation done with glu3d gpu. 1.3 millions particles simulated in 2 to 3 hours. Meshing is done using Frost. Rendering is done with iRay in 3ds max 2012. Retiming and CC is done in AE.

Posted in R&D

Shower Simulation Tutorial for Glu3d GPU

Here is the video tutorial showing how I did fluid simulation using glu3d gpu for “Shower” video.

Posted in Tips & Tricks & Tutorial

Basic Layering and Masking with iRay in 3ds max 2012

In this post, I will talk about how we can achieve some basic layering and masking in iRay. In my last, shower scene I used this technique to balance colors on female head and also to create water drops on … Continue reading

Posted in Tips & Tricks & Tutorial Tagged , , ,